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NESC 3505: Neural Data Science

Cross-Listed as PSYO 3505

Summer 2020, version 1.0, 2020-07-06

July 6 – August 24, 2020


Dr. Aaron Newman (Email)

Teaching Assistant

Danny Godfrey (use Teams to contact the TA)


Recognition of Mi’kmaq Territory

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Course Description

An introduction to data management, manipulation, visualization, and analysis for neuroscience. Students will learn scientific programming in Python, and use this to work with example data from areas such as single-cell recording, EEG, and structural and functional MRI. Basic signal processing techniques including filtering will be covered.


PSYO 2000, PSYO 2501, and NESC 2470, with a minimum grade of B in PSYO 2501. Grades of B+ or better in all three classes are recommended. No prior programming experience is required.

Background and Rationale

Most areas of neuroscience research and development rely on increasingly large and complex data sets. Discovery and application in neuroscience thus relies on the ability to manage these large data sets, and extract meaning from them. In other words, neuroscience now relies heavily on data science, which has been variously defined as “…an umbrella term to describe the entire complex and multistep processes used to extract value from data.” (Wing, 2019) and the ability to “bring structure to large quantities of formless data and make analysis possible” (Davenport & Patil, 2012, p.73).

In neuroscience, data science is an increasingly necessary skill. Data from techniques like single-cell recordings, local field potentials, EEG, and fMRI is complex and multidimensional. Being able to understand, manipulate, and visualize the structure of these complex datasets is a necessary skill for performing the research. On top of this, it is increasingly clear that very large data sets - often built collaboratively by many labs - are required to make reliable inferences about neuroscientific processes. Making inferences also depends on computational models - ways of identifying and representing patterns in the data. While some of these will be familiar from statistics class, a wide range of statistical and machine learning models are now widely used in neuroscience.

While data science and statistics are overlapping fields, statistics is generally focused on the specific task of testing hypotheses based on data. Data science more broadly includes the storage, manipulation, visualization, filtering, and preparation of data that is typically required prior to statistical analysis. Data science does also encompass statistics, as well as machine learning; whereas statistics generally involves deriving conclusions from existing data, machine learning involves making predictions from a data set that will generalize to other data. Since statistics is covered in other courses in the neuroscience and psychology curricula, this course focuses instead on the other “front-end” aspects of data science described above. Other areas of data science, including “back-end” data science (engineering, hardware, databases) and software development, will not be covered.

Central to data science is the ability to use scientific programming languages, such as Python, Matlab, and R. This ability includes a strong understanding of the fundamentals of at least one programming language, and the ability to extend one’s knowledge through continuous learning and problem-solving. This course teaches Python, a mature and widely-used language in neuroscience and data science more broadly. However, much of the fundamentals of scientific programming and data science are common to all languages. Thus, having learned Python, you will be better prepared to learn new languages in the future, as necessary.

Another important facet of data science is that it is a team endeavour. On the one hand, it is founded on open, shared software developed by widely distributed teams of contributors. On the other hand, the practice of data science typically involves teams of individuals with complementary skillsets, both due to the size and complexity of many projects. In science, these teams often comprise students and faculty members in collaborating labs distributed around the world. This class prepares you for such collaboration by developing and coaching your teamwork skills, as well as teaching you how to use software platforms that support such collaboration.

The skills learned in this class will benefit students working in a wide variety of areas of neuroscience. As well, the class will provide an introductory foundation in data science that can be applied to a wide range of areas of research and application, in academia, industry, and government.


Davenport, T. H., & Patil, D. J. (2012). Data scientist. Harvard Business Review, 90(5), 70-76

Irizarry, R. A. (2020). The role of academia in data science education. Harvard Data Science Review, 2(1).

Wing, J. M. (2019). The data life cycle. Harvard Data Science Review.

Learning Objectives

Hard Skills

Soft Skills

Course Format

This course consists of the following components:

The “home base” for this class will be a Microsoft Teams site hosted through Dalhousie University. Registered students will receive an invitation to this site via their email. The Teams site will contain links to all course materials, as well as hosting text messaging and video/audio chat meetings.

Online Lectures and Tutorials

This course employs a “flipped classroom” model. Lectures and tutorials are pre-recorded and available online for viewing at any time. Many of these lessons involve quizzes and coding activities. This course requires that you put in significant hours per week outside of class: at the outset, you should budget 16 h/week for a 7-week condensed summer version of the course, or 8 h/week for the regular term version. This is in addition to 2 h/week of class time.

Scheduled Class Time

Participation in live classes is entirely optional. We recognize that online delivery presents opportunities and challenges around scheduling. However, class times are the primary time when the teaching team are available for consultation. You may post questions on the class Teams site outside of class times, but there is no guaranteed response time prior to the next class (we will do what we can, but have many demands on our time).

The timing of class meetings will be determined in consultation with registered students. We will aim to be as inclusive as possible in scheduling class times.

Scheduled class times consist of check-ins and demos. Check-ins are times when the teaching team is available for live discussion and guidance, via video chat and/or instant messaging. Demos are times when the class meets to view and discuss demos produced by students.

Getting Help

One of the course learning objectives is “Extend your skills using online resources”, and the course is based on the learning theory of connectivism. You are encouraged and supported in taking a lifelong learning approach to solving problems in this course. Many of the evaluations expect you to engage in this; you will not find all the answers in the textbook.

That said, learning can sometimes go a lot faster when you ask questions. We encourage you to ask questions of your peers in the class, and of the teaching team — in that order. Peer teaching is built into the class through collaboration tools, demos, and team projects. This is the way real, functional teams operate — supporting each other to achieve more.

The course Teams site is where you should direct all your questions (after making your own attempts to research and solve your problem). This can include posting questions in the messaging forums, or joining live class times to ask questions. Please do not email the teaching team with questions about the class — use the Teams site. Do feel free to email the instructor if you have personal topics that you need to discuss privately.

Course Materials

All necessary materials will be provided online, through the course Teams site. You must have access to a computer running a recent version of the Mac, Windows, Chrome, or Linux operating systems. It may be possible to complete this course, including programming assignments, using an iPad, but this has not been verified. It is not a good idea to expect to be able to complete the course using only a mobile device (phone or tablet).

You must also have access to internet service of sufficient quality to stream videos and maintain a live connection to remote servers. Provisions will be made if students cannot participate in live audio/video sessions due to internet constraints; please contact the instructor to discuss if this is an issue for you.

Beyond these basic requirements, this course emphasizes (and will teach you about) openly accessible resources including the software that runs the course, open access to the course materials, and the use of external resources that are available for free. No textbook is required. This course will rely on Open Educational Resources — materials that are freely accessible and openly licensed — including online tutorials, videos, and books. A wide variety of educational materials (free and paid) for data science are available, and this course teaches an approach to lifelong learning and exploration by which you will be able to find and critically evaluate the information necessary to perform desired tasks.

Assessment and Evaluation

Your final grade will be based on a combination of formative assessments (self and peer evaluations) and summative evaluations (presentations, assignments, projects). Each component is described below, followed by a table showing the number and point weighting of each.

Formative Assessments

Formative assessments are designed to support you in improving your performance in the class, through self-assessment, peer assessment, and instructor feedback. These are designed to require little time to complete. They contribute a smaller proportion of your grade than evaluations (approximately 20%), but collectively can make a significant difference in your grade.

Online Lessons

Online lessons are to be completed prior to class time. Deadlines are provided online. Each lesson is graded on a pass/fail basis, based on whether you complete the lesson or not. Lessons can be completed later than the posted due date, up to the last day of class, with no penalty. However, not completing lessons by the posted due dates will leave you unprepared for future classes and assignments. No points for lessons will be granted after the last day of class.


You will submit regular written assessments of your own learning progress over the term. Each should be 250-500 words in length. Late work will be penalized 2% per hour, with the clock starting the minute after the deadline has elapsed. Self-assessments are only helpful if they’re done regularly, and in this class they are timed to synch up with your work in other aspects of the course.

Team Peer Assessments

You will be asked to submit structured peer reviews following each of the two team projects. This will be done using a rubric with five components: participation, preparation, communication, collaboration, and academic quality. Late peer assessments will be penalized 2% per hour, with the clock starting the minute after the deadline has elapsed.

Demo Peer Assessments

You will provide a constructive review of demos produced by other students in the class. This will be done using a rubric with four components: quality of presentation, quality of work, relevance/usefulness of topic, and creativity. You will also have the option to provide specific, written feedback if you wish. The aim of these assessments is to help your fellow students make better demos (which will in turn benefit you and the rest of the class). Peer assessments are due within 1 week of the demo’s being posted (so, 1 week after the demo day that it’s submitted for). Late peer assessments will be penalized 2% per hour, with the clock starting the minute after the deadline has elapsed. Since your feedback is intended to help improve the quality of demos, it’s not useful if it’s not timely.

Meet ‘n Greets

You will earn bonus points by participating in short (5-10 min) online one-on-one meetings with other class members. These are scheduled by students at your mutual convenience, and can take the form of a text-based chat or a video chat. The purpose of these is to allow for the kinds of casual interactions you might normally have with others in a face-to-face class, and allow you to get to know people as potential team members for projects. To protect everyone’s safety, all students have the ability to block others anonymously, and may discontinue a meeting at any time without penalty. All students are expected to abide by Dalhousie University’s Code of Student Conduct, and violations will be addressed through the procedures described there. Please report any inappropriate behaviour to the instructor immediately. You will be heard, and you will be respected.

Meet ‘n greets should ideally occur early in the course. Three of these are required, and an additional three can be done for bonus points. The required demos should be completed by the end of the second week of class (7 week summer course), or by the end of the first month of class (12 week course).

Summative Evaluations

Summative evaluations comprise the majority of your final grade (approximately 80%). All summative evaluations are graded. Because 20% of your final grade (the formative assessments) are “easy” pass/fail points, you can expect that grading of the summative evaluations will be quite strict.

For all summative evaluations, late work will be penalized 2% per hour, with the clock starting the minute after the deadline has elapsed. Requests for extensions will only be considered prior to the due date.


These are coding assignments that you will complete, based on neuroscience data. There is an assignment due every week, except weeks when projects are due. Scheduled class time is the only time you will be able to get help on the assignments from the teaching team. There will be 6 assignments over the term. You must submit a minimum of 4 of these, but bonus points will be awarded for submitting 5 or 6.


There are 2 team-based projects to complete. These projects are directly based on the class assignments, but integrate across multiple classes and assignments, as well as requiring you to extend and apply what you have learned, to new contexts.


Based on workflows in Silicon Valley and the tech industry more generally, the idea of Demos is that you can learn a lot from each other — and often, your classmates (who are in the same “boat” as you in terms of learning) can have more sensitivity and shared experience in the learning process than the teaching team. Demos are short demonstrations that you prepare to teach your fellow students. They can be videos (1-3 min) or written (500-1000 words). The goal is to share some insight or discovery with other students. This could be how you approached and solved some problem in an assignment, a review of a website, or a good YouTube tutorial, an interesting interview with a data scientist or neuroscientist talking about data science; other resources you found helpful for the class, etc..

Grading (by the teaching team) will be based on a rubric with four components: quality of presentation, quality of work, relevance/usefulness of topic, and creativity. In addition, demos can be peer-reviewed (see Formative Assessments, above) based on the same criteria. Note that only three demos are required; you may submit up to four more demos for bonus points.

At the end of every week (7-week course) or two weeks (12-week course) there will be a scheduled, synchronous “Demo Day”. You are not required to attend Demo Days synchronously, but they are an opportunity to share and showcase work, ask questions, and generally discuss the demos and course material. Demo days also serve as the deadline for submitting each demo.


One of the outcomes of this class is that you will have a portfolio demonstrating your work, that you could show to a potential employer or graduate supervisor. Building this will mostly happen in the context of your completing the course work (demos, projects, and assignments). Assembling your portfolio simply means selecting what you feel best represents your work, and putting a bit of “packaging” around it. You will submit a first version midway through the course for feedback, and then a final version at the end of term.


This course follows the Dalhousie grading scale, but in a different way than you are probably used to. Borrowing the model of role-playing games (RPGs), you accumulate experience points (XP) by completing the assessments and evaluations listed above. Formative assessments are pass/fail, so you get the full XP for completing them. Summative evaluations are graded, so the XP you receive will be in proportion to your grade (e.g., if you get 70% on an assignment, you get 70% of the XP that the assignment is worth). Like RPGs, your XP determine your level in the course, according to the table below. Your level at the end of the course determines your final grade.

Level XP letter grade
1 100  
2 400  
3 900  
4 1,600  
5 2,500  
6 3,600  
7 4,900  
8 6,400  
9 8,100  
10 10,000  
11 12,100 D
12 14,400 C-
13 16,900 C
14 19,600 C+
15 22,500 B-
16 25,600 B
17 28,900 B+
18 32,400 A-
19 36,100 A
20 40,000 A+

While on the one hand this might sound a bit gimmicky, it’s actually a really powerful re-framing of the concepts of assessment and evaluation in a course. This framing also makes assessment more authentic, in the sense that you are receiving credit for achieving specific, meaningful learning outcomes. It also recognizes that throughout the course, you are continuously building knowledge, experience, and skills.

The XP system is also built to be inclusive and adaptive to the need and life circumstances of individual students. While some assessments are not accepted after the due date, and some evaluations have late penalties, we recognize that missed or late assignments sometimes happen for excusable reasons. Rather than making a big deal about your proving to us that your reason is legitimate, we instead provide options for you to make up lost points in other ways. This also allows you to compensate for getting a lower grade on an assessment(s) than desired.

Because there are a variety of bonus points on offer, there are actually more opportunities to earn XP than you need to get an A+ in the course. This means that you can, within reason, pick and choose how to achieve your desired grade. All that said, XP (and your grade) are intended to reflect the degree to which you have met the learning objectives, so you do need to demonstrate competence with regard to all of the objectives.

How to Earn XP

The table below lists all the “core” and “bonus” opportunities to earn course XP.

Summative Evaluations (graded) XP Bonus XP Notes
Assignment 1 700    
Assignments 2-6, 2nd best 3000    
Assignments 2-6, 3rd best 3000    
Assignments 2-6, 4th best 3000    
Assignments 2-6, 5th best   1000  
Assignments 2-6, 6th best   1000  
Project 1 6000    
Project 2 8000    
Demo 1 1500    
Demo 2 1500    
Demo 3 1500    
Demo 4   500  
Demo 5   500  
Demo 6   500  
Demo 7   500  
Portfolio submission 1 1000    
Portfolio submission 2 3000    
Formative Assessments (Pass/Fail)      
Datacamp lessons 5000   (DataCamp XP/10; max 5000)
Peer Assessments      
Demos: 1st peer assessment 100    
Demos: 2nd peer assessment 100    
Demos: 3rd peer assessment 100    
Demos: 4th peer assessment 100    
Demos: 5th peer assessment 100    
Demos: 6th peer assessment 100    
Project 1 peer assessment 500    
Project 2 peer asessment 500    
Complete all Peer Assessments   400  
Self-assessment 1 150    
Self-assessment 2 150    
Self-assessment 3 150    
Self-assessment 4 150    
Self-assessment 5 150    
Self-assessment 6 150    
Complete all self-assessments   400  
Meet ‘n Greets      
Meet ‘n Greet 1 100    
Meet ‘n Greet 2 100    
Meet ‘n Greet 3 100    
Meet ‘n Greet 4   100  
Meet ‘n Greet 5   100  
Meet ‘n Greet 6   100  
Other Bonus Points      
Did not ask for extension bonus   200  
Project 1 team size > 3 people   200  
Project 2 team size > 3 people   200  
Typo reports   250 50 ea, 5 max
Add glossary entry   400 100 ea, 4 max
Glossary review   200 50 ea, 4 max
Totals 40,000 6,550  

That’s a lot of ways to earn points! The table below summarizes how the points add up:

  XP % of A+ Grade
Graded (summative evaluation) total 32200 80.5%
Pass/Fail (formative assessment) 7800 19.5%
Bonus graded total 4000 10.0%
Bonus P/F total 2150 5.4%


Click here to see the schedule.


This course is governed by the academic rules and regulations set forth in the University Calendar and by Senate.


Attendance of scheduled class meetings is optional. However, due to the flipped classroom model, scheduled class times are the only time when you can get live help with the course material. However, if you have other issues you need to discuss (e.g., personal reasons that make it difficult for you to succeed in the class), you may contact the instructor by email to discuss the matter and/or set up a meeting.

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